Time Based Game: ITPville

UPDATE: Because of our deadline to launch the game this Friday, and most of the online development is not complete, we’ve planned out a new way to play the game via email submissions. More on this to come.

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Matt London, Lisa Park, Christie Leece, and I are creating a time-based game in the likes of CityVille. ITPville is a multiplayer online game in which each players’ goal is to dominate the floor with their projects. At any point during the game players have a chance to spend their ‘inspiration’ points on different projects and actions. Projects bare ‘dominance points’ when they are placed in a room. The player with the most dominance points in a room, gets bonus inspiration points at every round. The player to dominate all the rooms wins the game.

Our plan is to build an online interface. You can follow the progress of the code here: https://github.com/michelleboisson/ITPville

And see the live version here (still in development!): http://itpville.herokuapp.com/

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