Archana, Elena Parker, Sarah Hallacher and I are weorking together on our first assignment for Big Games. The instructions are pretty open ended. We are to come up with a game that could accomodate a large number of people.
During our first brainstorm, we realized we were all interested in creating a game where the players had to move around but that their movement was limited somehow and physically awkward.
We came up with the idea around a blind superhero who was trying to save the townspeople who they themselves can see but cannot move. They are frozen. The townspeople are scattered accross a field and use their voices to guide the superhero to them.
In addition there’s a blind supervillain who’s goal is kill the superhero before he saves all the townspeople.
When a townsperson is saved, they must follow the hero directly behind him. He can still use his voice to guide superhero.
We playtested this game with a few curious folks one night to get a feel for the game and get feedback from outsiders.
Feedback:
– the townspeople wanted more power
– add more strategy to how we collect people